![]() ![]() ![]() cas mesh bone names switched to first animation names on export to dae (names in first/default animation drive wheel rotation) double underscore in bone name converted back to space (needed for wheel rotation). Many thanks to Makanyane and others who have provided support and feedback.ġ) RR - Amendments to support engine handling. Note - please remember to always keep one object marked as default. This will keep the console window open in the event of a crash and provide some messages on the cause. IWTE_v23_06_Aexe (or the version of the exe you are running) When running IWTE it is advised to run it within a simple bat file containing : Most newer functions are added as action items from the top line of menus rather than the button process which are mostly related to world/terrain type items. Rome Remastered map creation - PLEASE USE THE EXAMPLE TASK FILES AND READ THE MAP MAKING TEXT FILEĨ. RTW unit and strat models together with animations for editing via Blender (or aversion of 3dsmax with the appropriate collada interface).ĥ. M2TW unit and strat models together with animations for editing via Blender (or aversion of 3dsmax with the appropriate collada interface).Ĥ. M2TW world settlements and other miscellaneous terrain and battlemap features.ģ. This has expanded quite a lot since it started and should now handle items such as :Ģ. This is a release of the INTEGRATED WORLD TERRAIN EDITOR. I suggest you always keep a copy of the prior version as backup. INTEGRATED WORLD TERRAIN EDITOR and Battle Model EditorĬurrent version is IWTE_v23_06_A from June 20th 2023. ![]()
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